Manuel is a skilled UX designer with a solid understanding of every stage of a design cycle and years of experience in a variety of web and mobile platforms, in companies such as Codecademy, Microsoft, Nokia and R/GA.

*Many projects are not shown here due to confidentiality*
Codecademy
2013 - Present
Codecademy
Overseeing all UX design strategy and development at Codecademy.com. Leading a growing team of talented product designers.   Design Lead  
Microsoft Bing
2010 - 2013
Microsoft Bing
Senior UX Design Lead & Design director of the New York City Microsoft Bing office. Manuel was responsible for overseeing a unified user experience for Bing, across a variety of platforms.   Senior UX Design Lead  
Nokia Design
2008 - 2009
Nokia Design
Senior User Experience Designer. NextGen Software & Services. Responsible for the implementation of a consistent flow across Nokia's online and mobile experiences, as well as the conceptualization of its next generation of services.   Senior User Experience Designer  
Shapes of Portugal
2007
Shapes of Portugal
Public information in Portugal is freely accessible to everyone, however in most cases it's spread amongst a plethora of long spreadsheets that hardly allow the understanding of relevant patterns. Shapes of Portugal aims at creating a series of articles, supported with rich visualizations, that highlight interesting facts in various statistical datasets from Portugal. (Content only in Portuguese for now)   • Main Researcher.
• Concept, ID and Development.
• HTML, CSS, Coldfusion, Actionscript, MySQL.
 
Nseries Plus
2007
Nseries Plus
Nseries Plus is an online and mobile platform that allows new Nseries customers to download free digital content from an array of well known partners such as: NME, National Geographic, Love Film, TimeOut, among others. The experience offers several personalization layers by adapting its environment and content offering based on a user's phone model and operator, which is traced when a user first logs in with its phone number.   • Concept and Interaction Design.  
N95 Mashup Tool
2007
N95 Mashup Tool
"What's in your pocket" was the tagline for the highly successful N95 global campaign which allowed users to submit their own video clips showing what they kept in their pockets. With more than 1,000 submitted videos, users were then invited to create their own version of the popular N95 TV Commercial, by using their own clips or parts of the original commercial. Besides of the video Cutting Room, the tool incorporated different options for soundtrack, voice-over and title sequence.   • Concept and Interaction Design.  
Nokia - Nseries.com
2007
Nokia - Nseries.com
Nseries.com is the global website for Nokia high-end series of devices. Together with the Interaction Design (ID) team at R/GA, conceptualized most of the IA, interface, features, experiences and behaviors of Nseries.com (V3) from the initial stage of development. Used wireframes, diagrams, schematics, process mapping, research and usability evaluation to build its 100+ pages ID document.   • Concept and Interaction Design.  
Nokia Nseries - Share what you see
2006
Nokia Nseries - Share what you see
Share what you see was a central online experience for the global launch of Nokia N73. For this purpose Nokia invited a group of renowned artists to document segments of their lives using the N73. The online environment included different artists' worlds, many created in 3D, where one could not only see their artwork but also interact with different media created with the N73.   • Concept and Interaction Design.  
VisualComplexity.com
2005
VisualComplexity.com
VisualComplexity.com is a unified resource space for anyone interested in the visualization of complex networks. The project's main goal is to leverage a critical understanding of different visualization methods, across a series of disciplines, as diverse as Biology, Social Networks or the World Wide Web.   • Main Researcher.
• Concept, ID and Development.
• HTML, CSS, Coldfusion, MySQL.
 
Blogviz
2005
Blogviz
Thesis project - Master of Fine Arts in Design and Technology at Parsons School of Design. Blogviz is a visualization model for mapping the transmission and internal structure of top links across the blogosphere. It explores the idea of meme propagation by assuming a parallel with the spreading of most cited URLs in daily weblog entries.   • Concept, ID and Development.
• Flash, Coldfusion, MySQL.
 
Digital Forest
2004
Digital Forest
DigitalForest was an online virtual growing forest, with a long-term life cycle. It allowed anyone to contribute to the natural heritage and biodiversity of planet earth by planting a digital tree, resulting in the donation of $1 to an environmental organization. This conceptual project was developed in the Spring 2004 - MFA program at Parsons - as the final project of Major Studio II.   • Concept, ID and Development.
• Flash Prototype.
 
DSS - Disease Surveillance System
2004
DSS - Disease Surveillance System
Part of a collaboration studio with Siemens Corporate Research Center, we developed a prototype for an interactive application aimed at Siemens Medical. DSS - Disease Surveillance System was intended to be a visualization and communication tool that shared symptomatology data between hospitals and health care professionals for detecting possible disease outbreaks and recognizing development patterns. This was a group project developed with Fura Johannesdottir and Samantha Kim.   • Concept, ID and Development.
• Flash Prototype.
 
Self-Replicating Cloners
2003
Self-Replicating Cloners
This was a group project developed in the Fall 2003 at Parsons MFADT program. Together with Ao Lu and Fura Johannesdottir, developed a series of visualizations of virus (biological and computer generated), their progression through time and world-scale spreading. In particular, we made a side-by-side comparative analysis of two of the most popular biological and computer viruses - SARS and MyDoom.A.   • Concept, ID and Development.
• Flash Prototype.
 
MFADT
2003
MFADT
Hosted on the Parsons DT department server (a.k.a. A Server) this was a showcase of all the work developed during the MFA program.   • Concept, ID and Development.
• Flash.
 
MSLIMA.COM V2
2003
MSLIMA.COM V2
The previous version of MSLIMA.COM, developed just before entering the MFA program at Parsons School of Design. Included a flash portfolio with plenty of older projects, some clearly outdated.   • Concept, ID and Development.
• Flash.
 
KPTO
2002
KPTO
On my last internship assignment at the Danish design firm Kontrapunkt I was entrusted with the full conceptualization and development of KPTO's website. KPTO is an affiliated company of Kontrapunkt that works mainly with print and artwork. Apart from the responsibility at the time, it was an overwhelming challenge for the creative freedom I was given.   • Concept, ID and Development.
• Flash.
 
Gumlink
2002
Gumlink
Gumlink is a brand of Scandinavia's largest chewing-gum manufacter, Dandy. Being responsible for the new design programme for Gumlink, Kontrapunkt produced numerous graphic elements and imagery for Gumlink's new identity, which ended in a digital presentation to the press. I was involved in the development of the presentation together with David Kearford and Christian Leifelt. The animation central core is a dynamic group of "flying" chewing gums that move around the screen presenting Gumlink's new identity, which I created using 3D MAX.   • 3D Animation.
• 3D MAX.
 
HEXA
2001
HEXA
Hexa was presented at the Young Designers 2000 exhibition at the National Society of Fine Arts, in May 2001, organized by ICEP - Investments, Trade and Tourism of Portugal, having as guest designer and head of jury Ron Arad. The project consists of a translucent polypropylene stepladder that can be converted into three distinct positions. A seat bank or small working table, a stepladder, and also, it can adopt a position that allows it to be hung to any free wall.   • Concept and Prototype construction.  
Bus Stop
1999
Bus Stop
In the 2nd year Product Design course Design II, a plan of a bus stop was developed for an outdoor area in the Faculty of Architecture building. The project included several structural studies and the construction of a small size maquette.   • Concept and Maquette construction.  
Mariposa
1999
Mariposa
Mariposa was developed in the Design II course - Faculty of Architecture, UTL. It is a convertible table made with a key structural objective of saving space. The prototype was made of different types of wood but the final goal was to use polypropylene and mild steel, among other metallic components.   • Concept and Prototype construction.